As we discussed in our previous podcast, while it isn't really possible for high-level gameplay to "break" Dungeons & Dragons or any other major fantasy RPG, it very well might break your story or even your setting if you haven't planned ahead. In our next two episodes we're going to talk about building a scalable world, one that can handle whatever your players characters throw at at, whether they're novice adventurers wielding rusty daggers, or exemplars of their classes, ready to challenge the gods themselves!