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For the first episode of the Cleary Product Book Club Podcast, we chose an Alan Cooper (of Cooper Design) standard, published back in 1999. The book dives into why software needs to start with design, and explains some of the core problems associated with building software that make it easy to build overly complicated, non-user-friendly products. While many of the ideas presented in the book have become norms across the tech industry over the past 17 years since it was first published, the core concepts are extremely important. If anything, their commonness causes the ideas to be forgotten — and the book offers a first-principles refresher on exactly why design has maintained it’s stronghold on the early stages of building software today.
Some of the core ideas that we talk about include:
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For the first episode of the Cleary Product Book Club Podcast, we chose an Alan Cooper (of Cooper Design) standard, published back in 1999. The book dives into why software needs to start with design, and explains some of the core problems associated with building software that make it easy to build overly complicated, non-user-friendly products. While many of the ideas presented in the book have become norms across the tech industry over the past 17 years since it was first published, the core concepts are extremely important. If anything, their commonness causes the ideas to be forgotten — and the book offers a first-principles refresher on exactly why design has maintained it’s stronghold on the early stages of building software today.
Some of the core ideas that we talk about include: