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Grace and Rose play the yuri-tinged, sci-fi horror hit and try to identify how the game manages to forge its own path despite its constant barrage of influences. We talk about its tricky and well-telegraphed puzzles, its lack of fixed camera angles, how much of the game is about maps, and what the meat is (don’t worry about it).
Next Time: Dino Crisis 2
By Abnormal MappingGrace and Rose play the yuri-tinged, sci-fi horror hit and try to identify how the game manages to forge its own path despite its constant barrage of influences. We talk about its tricky and well-telegraphed puzzles, its lack of fixed camera angles, how much of the game is about maps, and what the meat is (don’t worry about it).
Next Time: Dino Crisis 2