Cast
- Kevin Larrabee
- Ryan Payton
- Michael Reilly
Intro
- Available now for free on XBOX One and PC
- Michael’s relationship with PD and the community
- Ryan’s involvement with the PD re-release
Segment 1: Super Brief History
- Release Dates
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- JP: September 23, 2004
- NA: March 15, 2005
- Developed by Microsoft Game Studios
- Producer/Director: Yukio Futatsugi
Development:
- Developed in MS attempt to cater to the Japanese audience
- The Western release was canceled by MS as the life of the XB was coming to an end, even though the game was already translated into English during development
- December 2004 Majesco and MS signed a deal to let Majesco publish PD in the USA
- Received positive reviews at release with a 82 metacritic
Segment 2: PD Back in the Day
- Personal Memories and History of PD
- Why the game was so important
- The community after the 360 launched (Back Compat on 360)
Segment 3: Revisiting PD/Changes to the Remaster/Protips
- Details on the re-release
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- Native resolution, uncompressed textures and cut-scenes (16:9)
- "It's a UWP app, so yep, it can run alongside other games." - Adam Isgreen
- Changes made
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- Only the base 300 skills at launch, Xbox Live Rare skills to come (will be easier than 30 online wins to get one)
- Can skip mission after failing it a 3rd time (but still get rewards)
- All new Quick battle arsenals (by Gregory Barton, long time hardcore PD fan and community feedback)
- MP open from the start (SP rewards flow in MP save, but MP items don’t flow to SP)
- Free MP Starter Pack DLC (2-school arsenal case and 33 different skills from 3 schools)
- Protips on how to best enjoy PD for newcomers
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- Play through the SP, the first 2 chapters are the tutorial and the rest of the game prepares you for the online battles by introducing the player to new skill and arsenal ideas
- Play Quick mode (pre-constructed arsenals, re-done for the re-release) to get familiar with how online plays.
- Visit the site. :)