
Sign up to save your podcasts
Or


Quick, charge your devices, bust out those headphones, and procrastinate your obligations: another episode of Edge Guard is here! This week, Blake and Jordan unpack a cyberpunk Twine game designed by Austin Walker (of Waypoint and Giant Bomb fame), cleverly titled A(s)century. Topics on the table include cyberpunk naming conventions, the function of choice in text games, corporate satire, and Mark Zuckerberg’s thoughts about dying squirrels. Also: Kevin O’Leary is probably a robot.
Check out the game: https://thecalcutec.itch.io/ascentury
And follow Austin Walker on Twitter! @austin_walker
By Blake Beckett and Jordan Pruett5
99 ratings
Quick, charge your devices, bust out those headphones, and procrastinate your obligations: another episode of Edge Guard is here! This week, Blake and Jordan unpack a cyberpunk Twine game designed by Austin Walker (of Waypoint and Giant Bomb fame), cleverly titled A(s)century. Topics on the table include cyberpunk naming conventions, the function of choice in text games, corporate satire, and Mark Zuckerberg’s thoughts about dying squirrels. Also: Kevin O’Leary is probably a robot.
Check out the game: https://thecalcutec.itch.io/ascentury
And follow Austin Walker on Twitter! @austin_walker