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Nate, Sebastian, Jordan, and David gather to discuss PHOENIX WRIGHT: ACE ATTORNEY, Capcom's courtroom adventure game from 2005. We discuss visual novel aesthetics coming to the West, linearity in adventure games, and how flawless pacing and a brilliant localization can carry a game so far. Sebastian leaves a traffic court judge speechless, David wishes the game would have come out under its working title, "Boogie Woogie Innocence," and Nate shouts at his DS on crowded public transportation.
By Go Back and Play5
1414 ratings
Nate, Sebastian, Jordan, and David gather to discuss PHOENIX WRIGHT: ACE ATTORNEY, Capcom's courtroom adventure game from 2005. We discuss visual novel aesthetics coming to the West, linearity in adventure games, and how flawless pacing and a brilliant localization can carry a game so far. Sebastian leaves a traffic court judge speechless, David wishes the game would have come out under its working title, "Boogie Woogie Innocence," and Nate shouts at his DS on crowded public transportation.