On this week's episode, community developer at Ubisoft Montreal, a former product manager at Harmonix, and the color commentator for the League of Heels video game wrestling league, Eric Pope, joins host Josiah Renaudin to discuss building a community for a new IP like For Honor. They tackle how to run alphas/betas, what community feedback you should actually listen to, how difficult it can be to break into someone's multiplayer rotation, how the different Ubisoft Studios work together, the wonders of Canada, and what you can expect from For Honor moving forward.