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Having spent the month playing Mass Effect 2, we come together to discuss Commander Shepard’s continuing journey in this sci-fi trilogy. We’ll share our love of the particle beam weapon, reveal what we called the mini-game symbols in our head, and disagree a bit about “assuming control” of Joker. As the episode continues, Klipper judges anyone who stands on furniture, Frosty quacks, and Cynic does a Dr. Claw impression. So either pay off random strangers or ignore your friends requests for help, it’s time to make some tough choices in Mass Effect 2.
Having spent the month playing Mass Effect 2, we come together to discuss Commander Shepard’s continuing journey in this sci-fi trilogy. We’ll share our love of the particle beam weapon, reveal what we called the mini-game symbols in our head, and disagree a bit about “assuming control” of Joker. As the episode continues, Klipper judges anyone who stands on furniture, Frosty quacks, and Cynic does a Dr. Claw impression. So either pay off random strangers or ignore your friends requests for help, it’s time to make some tough choices in Mass Effect 2.