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In Episode 12, we peel back the shiny, optimistic veneer of this modern engine-building classic. On the surface, the cards promise a glittering high-tech utopia. In reality, we’re strip-mining resources, recycling failed projects for spare materials, and aggressively gatekeeping technologies just to stop our friends from getting ahead. We break down the genius of the game’s sequential production system and explore how quickly noble empire-building devolves into cold, calculating efficiency.
Join Ian, Lee, and Justine as we attempt to build a better tomorrow through the dark arts of hate-drafting, resource hoarding, and just a touch of corporate mismanagement.
By Mutant Dice ChatsIn Episode 12, we peel back the shiny, optimistic veneer of this modern engine-building classic. On the surface, the cards promise a glittering high-tech utopia. In reality, we’re strip-mining resources, recycling failed projects for spare materials, and aggressively gatekeeping technologies just to stop our friends from getting ahead. We break down the genius of the game’s sequential production system and explore how quickly noble empire-building devolves into cold, calculating efficiency.
Join Ian, Lee, and Justine as we attempt to build a better tomorrow through the dark arts of hate-drafting, resource hoarding, and just a touch of corporate mismanagement.