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TWITTER ON US: @controllerpod
EMAIL AT US: controllerfreakpodcast @ gmail.com
WEBSITE FIND YOU IN RESPECT OF US: www.controllerpod.com
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SPECIAL NOTES:
Apologies to Dave Foley.
Special vocabulary note for any non-gamers -- we talk at length about the delightfully weird "NPC" dialogue in Hitman. That's gamerese for "Non-Player Character" -- the townsfolk, guards and other people who are programmed by the game’s developers instead of controlled by a human player.
By Julia, Aaron & Owen4.8
2929 ratings
------
TWITTER ON US: @controllerpod
EMAIL AT US: controllerfreakpodcast @ gmail.com
WEBSITE FIND YOU IN RESPECT OF US: www.controllerpod.com
------
SPECIAL NOTES:
Apologies to Dave Foley.
Special vocabulary note for any non-gamers -- we talk at length about the delightfully weird "NPC" dialogue in Hitman. That's gamerese for "Non-Player Character" -- the townsfolk, guards and other people who are programmed by the game’s developers instead of controlled by a human player.