On this week's episode, the creators of indie darling Sable, Gregorios Kythreotis and Daniel Fineberg, join host Josiah Renaudin to discuss how they made their game look so damn good. The two devs detail where they came up with the idea for Sable, its visual inspirations, the buildup to E3, working out of a shed, comparisons to Journey, meeting incredible expectations, maintaining the correct work-life balance, and when you can expect the final game.