Wardcast

Episode 156: Economic Anxiety Informs My Narrative Design


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Joining us this week is Kevin Snow — narrative designer and creator of Southern Monsters.

With Hurricane Florence still a fresh memory, we talk about the threat of natural disasters making you feel financially exposed — especially when you work freelance.

Kevin further talks about their work on Where the Water Tastes Like Wine; the spectrum of narrative design in games, from holistic design to scene and dialog writing; their games writing influences, including Twine works from Porpentine and Michael Lutz; and their games criticism work on Waypoint and CapsuleCrit.

Games include Subserial Network and Extreme Meat Punks Forever.

Got a question for the show? Join us on Discord at ward-games.com/discord or email us at [email protected]!

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