Playing It Wrong

Episode 16: Magic Guilds What Are They Good For?


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Yes, we're back after a week's break.  Life is hectic but we're working around it.  This week, it's a rant about Magic Guilds, or Wizards' Guilds or whatever you want to call them.  What place do they hold in  your world? Or do the they even have a place?

And I try to read some more from  Supplement III: Eldritch Wizardry. If you thought the psionics were crazy then check out the option rules for combat.

Thanks for listen.  And check us out on Patreon.

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Playing It WrongBy C. Thorin

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