This episode is mostly a post mortem for a game Wellington
and I worked on called Booga Booga! For Facebook. I talk about what worked,
what didn’t work and what I learned developing this game. Wellington talks
about making all assets from characters and environments to user interface and
particle effects.
I started a firstgiving page for Child’s Play Charity. Donate
anything you can give if you feel inclined to do so. I give all donators a
shout out on my podcast! DONATE HERE!