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Summary
In this episode, Lars Janssen interviews George Beard, a game designer and lecturer, about his career transition and experiences in the game industry. They discuss George's background in art and game design, his eureka moment in game development, the challenges in the industry, his dreams and aspirations, and the impact of AI in game development.
Takeaways
Chapters
00:00 Introduction and Background
03:06 Favorite Video Game Characters
05:07 Eureka Moment in Game Development
07:35 Challenges in the Game Industry
10:23 Challenges in Game Design
12:29 Dreams and Aspirations
15:09 AI in Game Development
23:28 Conclusion
Summary
In this episode, Lars Janssen interviews George Beard, a game designer and lecturer, about his career transition and experiences in the game industry. They discuss George's background in art and game design, his eureka moment in game development, the challenges in the industry, his dreams and aspirations, and the impact of AI in game development.
Takeaways
Chapters
00:00 Introduction and Background
03:06 Favorite Video Game Characters
05:07 Eureka Moment in Game Development
07:35 Challenges in the Game Industry
10:23 Challenges in Game Design
12:29 Dreams and Aspirations
15:09 AI in Game Development
23:28 Conclusion