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You’ve probably heard the phrase “gamification” in the education space as of late. Most think this is just another fad, however, being a multimillion business now in the realm of ESports on colleges, where players are being drafted like D-1 athletes is far from a fad. The book was published in 2017 by ISTE and was edited by Michelle Haiken.
By Jay EitnerYou’ve probably heard the phrase “gamification” in the education space as of late. Most think this is just another fad, however, being a multimillion business now in the realm of ESports on colleges, where players are being drafted like D-1 athletes is far from a fad. The book was published in 2017 by ISTE and was edited by Michelle Haiken.