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Summary
In this episode of the Slightly Above Average Gaming Podcast, the hosts discuss their podcast goals and the importance of bridging the gap between older and younger generations of gamers. They also talk about the recent CDL matches and cheating in competitive gaming. The hosts share their thoughts on weapon balancing and the meta in Warzone, as well as the impact of layoffs in the gaming industry. They discuss the future of Warzone maps and updates, and the collaboration between game studios. The episode concludes with a discussion on player preferences and the popularity of Verdansk map. The conversation discusses the release of Cold War and the integration of weapons into the game. It also explores the issues with map design in the new maps.
Your hosts:
Takeaways
Chapters
00:00 Introduction and Podcast Goals
03:40 Gaming Space Renovation
05:35 Celebrating 20 Episodes
07:28 CDL Update
09:15 Cheating in Competitive Gaming
20:40 Retirement in Competitive Gaming
21:42 Age Restrictions in Competitive Gaming
23:11 Competitive Gaming and Cheating
24:03 Boredom in Competitive Gaming
25:41 Weapon Balancing and Meta Shifts
26:06 Weapon Attachments and Loadouts
30:05 Game Updates and Seasonal Content
35:01 Layoffs in the Gaming Industry
46:22 Workflows and Collaboration in Game Development
57:54 Future Warzone Maps and Updates
01:23:40 Layoffs and the Impact on Game Quality
01:28:03 Collaboration Between Game Studios
01:30:51 Verdansk Map and Player Preferences
01:36:01 Introduction of Cold War and Weapon Integration
01:39:08 Issues with Map Design
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By SuboneKD J007tv5
22 ratings
Summary
In this episode of the Slightly Above Average Gaming Podcast, the hosts discuss their podcast goals and the importance of bridging the gap between older and younger generations of gamers. They also talk about the recent CDL matches and cheating in competitive gaming. The hosts share their thoughts on weapon balancing and the meta in Warzone, as well as the impact of layoffs in the gaming industry. They discuss the future of Warzone maps and updates, and the collaboration between game studios. The episode concludes with a discussion on player preferences and the popularity of Verdansk map. The conversation discusses the release of Cold War and the integration of weapons into the game. It also explores the issues with map design in the new maps.
Your hosts:
Takeaways
Chapters
00:00 Introduction and Podcast Goals
03:40 Gaming Space Renovation
05:35 Celebrating 20 Episodes
07:28 CDL Update
09:15 Cheating in Competitive Gaming
20:40 Retirement in Competitive Gaming
21:42 Age Restrictions in Competitive Gaming
23:11 Competitive Gaming and Cheating
24:03 Boredom in Competitive Gaming
25:41 Weapon Balancing and Meta Shifts
26:06 Weapon Attachments and Loadouts
30:05 Game Updates and Seasonal Content
35:01 Layoffs in the Gaming Industry
46:22 Workflows and Collaboration in Game Development
57:54 Future Warzone Maps and Updates
01:23:40 Layoffs and the Impact on Game Quality
01:28:03 Collaboration Between Game Studios
01:30:51 Verdansk Map and Player Preferences
01:36:01 Introduction of Cold War and Weapon Integration
01:39:08 Issues with Map Design
Learn more about your ad choices. Visit podcastchoices.com/adchoices