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In this episode of the Game Schooler podcast, Doug and Michael hosts a discussion with the design team behind Flash Point Legacy and Flash Point: Golden State Heroes, known as Cronoverse Labs. The team of Kevin Rodgers, Chris Leder, and Ken Franklin shares their origin story, the dynamics of co-designing games, and the creative process that leads to fun game design. They delve into the evolution of Flash Point, the challenges of legacy game design, and their interactions with the Flash Point community. The conversation also introduces the new Golden State Heroes game and its innovative Ignition System, while emphasizing the importance of honoring the firefighting community. The episode concludes with reflections on what makes tabletop gaming enjoyable and the significance of shared experiences around the table.
Back the project here - https://www.kickstarter.com/projects/ibcgames/flash-point-golden-state
00:00 - Introduction to Chronoverse Labs
03:53 - The Origins of Game Design Collaboration
06:50 - The Dynamics of Co-Designing Games
09:57 - Navigating Creative Differences
12:47 - Defining Fun in Game Design
15:51 - The Evolution of Flash Point
18:50 - Designing Legacy Games vs. Standard Games
21:46 - Engaging with the Flash Point Community
24:57 - Expanding the Flash Point Universe
27:40 - Introducing Golden State Heroes
30:46 - The Ignition System Explained
33:55 - Campaign vs. Legacy in Game Design
38:18 - Understanding the Call Guide
40:17 - Legacy and Ignition Series Explained
41:11 - Kickstarter Campaign Insights
42:35 - Future of Flash Point Series
43:46 - Reaching New Audiences
45:32 - The Simplicity of Flash Point
47:47 - Honoring the Firefighting Community
50:43 - Balancing Fun and Realism
53:38 - Dedication to First Responders
55:23 - The Heart of Tabletop Gaming
By with Doug and Michael4.7
1515 ratings
In this episode of the Game Schooler podcast, Doug and Michael hosts a discussion with the design team behind Flash Point Legacy and Flash Point: Golden State Heroes, known as Cronoverse Labs. The team of Kevin Rodgers, Chris Leder, and Ken Franklin shares their origin story, the dynamics of co-designing games, and the creative process that leads to fun game design. They delve into the evolution of Flash Point, the challenges of legacy game design, and their interactions with the Flash Point community. The conversation also introduces the new Golden State Heroes game and its innovative Ignition System, while emphasizing the importance of honoring the firefighting community. The episode concludes with reflections on what makes tabletop gaming enjoyable and the significance of shared experiences around the table.
Back the project here - https://www.kickstarter.com/projects/ibcgames/flash-point-golden-state
00:00 - Introduction to Chronoverse Labs
03:53 - The Origins of Game Design Collaboration
06:50 - The Dynamics of Co-Designing Games
09:57 - Navigating Creative Differences
12:47 - Defining Fun in Game Design
15:51 - The Evolution of Flash Point
18:50 - Designing Legacy Games vs. Standard Games
21:46 - Engaging with the Flash Point Community
24:57 - Expanding the Flash Point Universe
27:40 - Introducing Golden State Heroes
30:46 - The Ignition System Explained
33:55 - Campaign vs. Legacy in Game Design
38:18 - Understanding the Call Guide
40:17 - Legacy and Ignition Series Explained
41:11 - Kickstarter Campaign Insights
42:35 - Future of Flash Point Series
43:46 - Reaching New Audiences
45:32 - The Simplicity of Flash Point
47:47 - Honoring the Firefighting Community
50:43 - Balancing Fun and Realism
53:38 - Dedication to First Responders
55:23 - The Heart of Tabletop Gaming

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