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The Miria, Edryk, Berle, Raxon, and Kale have their showdown with Haalu; we explore a piece of Edryk’s past, where it crosses with doctor Haidran.
This episode includes my quick and dirty rules for fighting manoeuvres in OSR games:
In the case of grappling, the target cannot move or use a weapon bigger than a dagger until they make a save to break free,
If they cannot break free they become pinned and helpless until they are released.
By Brian C. Rideout5
66 ratings
The Miria, Edryk, Berle, Raxon, and Kale have their showdown with Haalu; we explore a piece of Edryk’s past, where it crosses with doctor Haidran.
This episode includes my quick and dirty rules for fighting manoeuvres in OSR games:
In the case of grappling, the target cannot move or use a weapon bigger than a dagger until they make a save to break free,
If they cannot break free they become pinned and helpless until they are released.

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