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Dan White, the Technical Director and co-founder of PipeWorks, joins us to talk about software engineering, game development, deadlines, and Crunch Time! This is a fascinating view into gaming development. Dan has been in the business since the mid-90s and has a great perspective on how to manage deadlines and stakeholder expectations. What isn't taught in Computer Science programs that should be? Listen to hear Dan's thoughts on this and more.
Dan White, the Technical Director and co-founder of PipeWorks, joins us to talk about software engineering, game development, deadlines, and Crunch Time! This is a fascinating view into gaming development. Dan has been in the business since the mid-90s and has a great perspective on how to manage deadlines and stakeholder expectations. What isn't taught in Computer Science programs that should be? Listen to hear Dan's thoughts on this and more.