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What if you had to reduce your entire tabletop sports game collection to just ten titles?
In Episode 261, James takes on that challenge—but this is not simply a list of his ten favorite games. With only one game allowed per sport and one per designer or game company, he builds a collection designed to provide variety, replayability, historical projects, fictional worlds, solo play, multiplayer options, and a balance between full-play and express games.
From the four major sports, and a collection of others, James explains the difficult decisions behind every choice—and the beloved games that narrowly missed the cut.
Which ten games would survive your own tabletop sports purge?
By James Cast5
66 ratings
What if you had to reduce your entire tabletop sports game collection to just ten titles?
In Episode 261, James takes on that challenge—but this is not simply a list of his ten favorite games. With only one game allowed per sport and one per designer or game company, he builds a collection designed to provide variety, replayability, historical projects, fictional worlds, solo play, multiplayer options, and a balance between full-play and express games.
From the four major sports, and a collection of others, James explains the difficult decisions behind every choice—and the beloved games that narrowly missed the cut.
Which ten games would survive your own tabletop sports purge?

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