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Special Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the scenes on designing shops and vendors in video games. What games include unhelpful or poor examples of shops? How have shops changed over time? Do shops reveal shortcomings in game design?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter
Guest: David Amador | http://www.upfallstudios.com/ | @DJ_Link
By Game Breaking Feature5
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Special Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the scenes on designing shops and vendors in video games. What games include unhelpful or poor examples of shops? How have shops changed over time? Do shops reveal shortcomings in game design?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter
Guest: David Amador | http://www.upfallstudios.com/ | @DJ_Link