This is the second half of our discussion with Miguel de Icaza about Mono, Moonlight, open source, and other fun stuff.
Topics
When re-implementing .NET, do you match re-implement known bugs?The test / regression system to maintain compatibilityHow do you support so many platformsWhat parts of Mono are written in managed code? Which are written in C?Support for iPhone and XboxMono's static compilation optionsDiffering agendas in open source developmentMicrosoft's emerging open source strategyHow the web has driven open source strategies and assumptionsWhy Mono used licensed codecs instead of using a library like ffmpegFont distribution in LinuxFrustrations with the Windows multimedia API'sWhat Miguel thought was insteresting at PDCWhen will we be able to run ASP.NET MVC on Mono?When will we get to use the C# 4.0 dynamic features in Mono?How does Novell make money on Mono?Links
Miguel's blogThe Mono Project Home pageMiguel's presentation at PDCAn example of a static linker product for .NET Postbuild 2008 ($1599)Download / Listen
Herding Code 29: Miguel de Icaza (part 2)