Slightly Above Average Gaming

Episode 29 - Should games be fun? Data, numbers, and misses


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Summary


In this episode of the Slightly Above Average Gaming Podcast, the hosts discuss the challenges of game development and the importance of meeting deadlines. They also explore the balance between fun and monetization in live service games and the pressure of annual releases. The conversation highlights the need for games to be both functional and enjoyable for players. Ultimately, the hosts emphasize the importance of understanding the business perspective while also considering the consumer's perspective. The conversation covers the importance of shipping and fixing products, the timing and competition in the gaming industry, the introduction of new maps and game modes in Call of Duty, and the updates to Warzone and Rebirth Island. The conversation explores the shift from Battle Royale (BR) to Resurgence mode in Call of Duty: Warzone. The hosts discuss the consequences of buybacks and the impact on the overall gameplay experience. They compare Warzone Mobile to Warzone BR and highlight the dissatisfaction with spectating in the BR mode. The conversation delves into the importance of data-driven decision-making and the need to differentiate between BR and Resurgence modes. The hosts express their frustration with the current state of Warzone and emphasize the importance of player feedback in shaping the future of the game.


Your Hosts:

J007tv:
https://twitter.com/FakeJ00712
https://www.twitch.tv/j007tv
SuboneKD:
https://twitter.com/Subonekd
https://kick.com/subonekd


Chapters


00:00 Introduction and Week in Gaming

02:59 Issues with X Defiant and Game Development

08:10 The Challenges of Developing Live Service Games

15:05 The Importance of Meeting Deadlines in the Gaming Industry

28:10 Balancing Fun and Monetization in Live Service Games

32:02 The Pressure of Annual Releases and Launch Issues

35:00 The Business Perspective vs. the Consumer Perspective

37:14 The Importance of Shipping and Fixing

39:15 Timing and Competition

48:10 New Maps and Game Modes

56:21 Updates to Warzone and Rebirth Island

01:11:36 The Shift from BR to Resurgence

01:12:39 The Consequences of Buybacks and Resurgence

01:13:39 The Impact of Changes in Warzone

01:15:50 Comparing Warzone Mobile and Warzone BR

01:16:20 The Dissatisfaction with Spectating

01:17:21 The Shift from BR to Resurgence

01:19:23 The Future of Warzone BR

01:23:17 The Importance of Data and Decision-Making

01:25:21 The Unfun Experience of Warzone BR

01:27:12 The Difference Between BR and Resurgence

01:28:41 The Future of Warzone

01:31:06 The Manipulation of Data

01:34:30 The Importance of Comprehensive Data

01:38:04 The Frustration with Data-Driven Decisions

01:45:20 The Need for Differentiated Modes

01:47:03 The Importance of Player Feedback


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Slightly Above Average GamingBy SuboneKD J007tv

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