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Summary
In this episode of the Slightly Above Average Gaming Podcast, the hosts discuss the challenges of game development and the importance of meeting deadlines. They also explore the balance between fun and monetization in live service games and the pressure of annual releases. The conversation highlights the need for games to be both functional and enjoyable for players. Ultimately, the hosts emphasize the importance of understanding the business perspective while also considering the consumer's perspective. The conversation covers the importance of shipping and fixing products, the timing and competition in the gaming industry, the introduction of new maps and game modes in Call of Duty, and the updates to Warzone and Rebirth Island. The conversation explores the shift from Battle Royale (BR) to Resurgence mode in Call of Duty: Warzone. The hosts discuss the consequences of buybacks and the impact on the overall gameplay experience. They compare Warzone Mobile to Warzone BR and highlight the dissatisfaction with spectating in the BR mode. The conversation delves into the importance of data-driven decision-making and the need to differentiate between BR and Resurgence modes. The hosts express their frustration with the current state of Warzone and emphasize the importance of player feedback in shaping the future of the game.
Your Hosts:
Chapters
00:00 Introduction and Week in Gaming
02:59 Issues with X Defiant and Game Development
08:10 The Challenges of Developing Live Service Games
15:05 The Importance of Meeting Deadlines in the Gaming Industry
28:10 Balancing Fun and Monetization in Live Service Games
32:02 The Pressure of Annual Releases and Launch Issues
35:00 The Business Perspective vs. the Consumer Perspective
37:14 The Importance of Shipping and Fixing
39:15 Timing and Competition
48:10 New Maps and Game Modes
56:21 Updates to Warzone and Rebirth Island
01:11:36 The Shift from BR to Resurgence
01:12:39 The Consequences of Buybacks and Resurgence
01:13:39 The Impact of Changes in Warzone
01:15:50 Comparing Warzone Mobile and Warzone BR
01:16:20 The Dissatisfaction with Spectating
01:17:21 The Shift from BR to Resurgence
01:19:23 The Future of Warzone BR
01:23:17 The Importance of Data and Decision-Making
01:25:21 The Unfun Experience of Warzone BR
01:27:12 The Difference Between BR and Resurgence
01:28:41 The Future of Warzone
01:31:06 The Manipulation of Data
01:34:30 The Importance of Comprehensive Data
01:38:04 The Frustration with Data-Driven Decisions
01:45:20 The Need for Differentiated Modes
01:47:03 The Importance of Player Feedback
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By SuboneKD J007tv5
22 ratings
Summary
In this episode of the Slightly Above Average Gaming Podcast, the hosts discuss the challenges of game development and the importance of meeting deadlines. They also explore the balance between fun and monetization in live service games and the pressure of annual releases. The conversation highlights the need for games to be both functional and enjoyable for players. Ultimately, the hosts emphasize the importance of understanding the business perspective while also considering the consumer's perspective. The conversation covers the importance of shipping and fixing products, the timing and competition in the gaming industry, the introduction of new maps and game modes in Call of Duty, and the updates to Warzone and Rebirth Island. The conversation explores the shift from Battle Royale (BR) to Resurgence mode in Call of Duty: Warzone. The hosts discuss the consequences of buybacks and the impact on the overall gameplay experience. They compare Warzone Mobile to Warzone BR and highlight the dissatisfaction with spectating in the BR mode. The conversation delves into the importance of data-driven decision-making and the need to differentiate between BR and Resurgence modes. The hosts express their frustration with the current state of Warzone and emphasize the importance of player feedback in shaping the future of the game.
Your Hosts:
Chapters
00:00 Introduction and Week in Gaming
02:59 Issues with X Defiant and Game Development
08:10 The Challenges of Developing Live Service Games
15:05 The Importance of Meeting Deadlines in the Gaming Industry
28:10 Balancing Fun and Monetization in Live Service Games
32:02 The Pressure of Annual Releases and Launch Issues
35:00 The Business Perspective vs. the Consumer Perspective
37:14 The Importance of Shipping and Fixing
39:15 Timing and Competition
48:10 New Maps and Game Modes
56:21 Updates to Warzone and Rebirth Island
01:11:36 The Shift from BR to Resurgence
01:12:39 The Consequences of Buybacks and Resurgence
01:13:39 The Impact of Changes in Warzone
01:15:50 Comparing Warzone Mobile and Warzone BR
01:16:20 The Dissatisfaction with Spectating
01:17:21 The Shift from BR to Resurgence
01:19:23 The Future of Warzone BR
01:23:17 The Importance of Data and Decision-Making
01:25:21 The Unfun Experience of Warzone BR
01:27:12 The Difference Between BR and Resurgence
01:28:41 The Future of Warzone
01:31:06 The Manipulation of Data
01:34:30 The Importance of Comprehensive Data
01:38:04 The Frustration with Data-Driven Decisions
01:45:20 The Need for Differentiated Modes
01:47:03 The Importance of Player Feedback
Learn more about your ad choices. Visit podcastchoices.com/adchoices