The Crate and Crowbar

Episode 293: Walls Are So Good


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Tom F and Alex are joined by special guest Mike Cook: AI researcher, indie dev, and friend of the podcast. We get into AI judging games, combining games, designing games, and failing to understand what’s so good about walls. Also discussed: long Cebs in The International, dialogue style in A Short Hike, gossip in Fire Emblem, and why Tom never knows the world’s about to end.

  • Mike’s game-designing AI, which may not always be called Angelina
  • Canabalt meets Typing of the Dead: Mike’s hacking game Rogue Process
  • A long Ceb
  • A Short Hike: sounds fake, still great
  • If, like Tom, you can’t get enough Fire Emblem chat, recent eps of Waypoint Radio and Kotaku Splitscreen have more
  • You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at [email protected] or tweet us @crateandcrowbar. You can also listen to it on YouTube, and subscribe to our YouTube channel, if you like.

    The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.

    Our intro music is by The Mandibles from their track Clambake. Many of the band members now tour as Count Bobo And The Bullion.

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