Seize the GM

Episode 3: Finding Players


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6 degrees of Kevin Bacon, Facebook groups, Forums,

                  

 

Lexicon–

 

Factotum  noun fac·to·tum \fak-ˈtō-təm\

 Full Definition of factotum

  • 1:  a person having many diverse activities or responsibilities
  • 2:  a general servant
  • Did You Know?

    “Do everything!” That’s a tall order, but it is exactly what a factotum is expected to do. It’s also a literal translation of the New Latin term factotum, which in turn traces to the Latin words facere(“to do”) and totum (“everything”). In the 16th century, factotum was used in English much like a surname, paired with first names to create personalities such as “Johannes Factotum” (literally “John Do-everything”). Back then, it wasn’t necessarily desirable to be called a factotum; the term was a synonym of “meddler” or “busybody.” Now the word is more often used for a handy, versatile individual responsible for many different tasks.

               Origin and Etymology of factotum

             New Latin, literally, do everything, from Latin fac (imperative of facere do) + totum everything   First Known Use: 1566

     

    Stat Blocks

     

    The Outsider

    When we look at the people that populate a RPG world, we often think of them as part of the cultural context our characters are a part of. Aspects of tradition, community standards, practices and policies that make society work. Such behavior is how we usually judge new people we meet and if they are known to us or if they are an “other.” But the real world, especially for travelers, explorers, and adventures, often brings groups of people together who don’t share the same default states, and conflict, although unintentional occurs on a regular basis. The Outsider is one of these others, and their approach to the players may put them off at first, because understanding cultural boundaries and pushing past them isn’t something a player may initially be willing to do.

    The NPC Outsider has a great potential within a game setting. They offer a chance to break the mental short cuts players will use with NPCs. Whether it’s the treatment of diplomatic customs, respect for religious or political iconography, or just normal manners, the chance to experience the world through another view point is the heart of role-playing, and the

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