Daniel Johnson talks about how to make a F2P mobile game and be succesful in a crowded market with a small team. Daniel is the Chief Creative Officer at RapidFire Games, where they’ve developed the F2P mobile game Backpack Brawl. In the episode we learn about Daniel's long career working with mobile games, what he learned along the way, and he gives advice and examples of what you should do to increase your chances of succeeding with a new F2P mobile game.