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Dylan is joined by Ciaran and Nick to discuss a whole heap of Star Wars, starting with thoughts on the Star Wars Battlefront II's single player campaign, the multiplayer, then a headfirst dive into the loot crate drama of the week. Has EA shot themselves in the foot here and possibly put a death mark on their Star Wars license holding period?
Then Dylan wants to talk about game difficulty and why he believes some games, like the Uncharted series, should just feature one difficulty option.
Dylan is joined by Ciaran and Nick to discuss a whole heap of Star Wars, starting with thoughts on the Star Wars Battlefront II's single player campaign, the multiplayer, then a headfirst dive into the loot crate drama of the week. Has EA shot themselves in the foot here and possibly put a death mark on their Star Wars license holding period?
Then Dylan wants to talk about game difficulty and why he believes some games, like the Uncharted series, should just feature one difficulty option.
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