When you read a story, you’re taking the reader by the hand and showing them your world. Give them a map and they are free to go wherever they want.
To quote our fourth guest, Rodney Elliot of @wyrmwoodmaps — a master storyteller, who spent over 30 years building his fantastic world of Ithia. We dive into his creative process and explore the ways to tell stories through maps. Leander & Filip get inaugurated into the Guild of Free Cartographers and talk about the life devoted to storytelling through the art of a map.
Guest introduction and a bit of back storyWyrmwood’s lifetime worldbuilding project — World of Ithia & its loreStories for your map and how a map tells a storyA good map guides your imagination without putting blinders on it(Finding stories in a map by looking)
Fantasy Map as a blueprint for your own story/imaginationThe map as an artefact/lore-piece of the world it representsTaking a look at the map from the HobbitPrydain Chronicles Bookseries MapIllustrating landmarks with details and insightsLooking at Treepainter’s current map serpentus (ouroboros)Rodney’s map borders w/ meaning, more on the world of Ithia and the story of WyrmwoodA lot more talk about Ithia and Rodneys life long worldbuilding effortsRodney’s city commissions map Circle CityWay of steel game of the guy Rodney’s commission work for (you can find it on Reddit)Rodney’s gigantic city map and talking story hooksRodney’s Guild of Free CartographersTips for aspiring map makers on commission workOur guest’s favorite cartographers and guest wishesEnding wordsResources & Highlights From This Episode
Lloyd Alexander - The Chronicles of PrydainThe Chronicles of Prydain MapWarlock of Firetop MountainWorld of IthiaDriveThrough RPGOuroborosWay of Steel RPG MapLeander’s Collab Map 1 | Map 2Huge map of the city with icon story seedsCircle city map in Black’n White | ColorMap of New LandsMaps for the Vista McDowal series (The Lantern Lit City and The Fading Glow)