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Welcome back to Systems in Play! The podcast where fledgling game developers CJ and Sam discuss making and playing games. This week we're talking about Balatro, the new rogue-like poker game from indie dev LocalThunk. We're also talking rogue-likes, daily challenges, Hell Divers, and the potential genesis of a new genre of games. Stay to the end for a peek behind the curtain as we discuss our process and tools for making Shorts in Godot.
Question of the week: If you were an NPC in a video game, what items would you drop?
Our editor Merlin had a lot to say during this episode, apologies for the background noise!
Games and Topics Discussed
By Sam and CJWelcome back to Systems in Play! The podcast where fledgling game developers CJ and Sam discuss making and playing games. This week we're talking about Balatro, the new rogue-like poker game from indie dev LocalThunk. We're also talking rogue-likes, daily challenges, Hell Divers, and the potential genesis of a new genre of games. Stay to the end for a peek behind the curtain as we discuss our process and tools for making Shorts in Godot.
Question of the week: If you were an NPC in a video game, what items would you drop?
Our editor Merlin had a lot to say during this episode, apologies for the background noise!
Games and Topics Discussed