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Who needs sleep when you can be heroes? Our favorite trio of adventurers has really done it this time, picking up a double shift for the Sapphire Sabre that involves tunnels, staying up super late, and the equivalent of magical urine-indicator dye. Azlo bags a brute. Tokas learns a family recipe. Shabba barters in flesh.
By The Damage Guild | A D&D Podcast4.9
206206 ratings
Who needs sleep when you can be heroes? Our favorite trio of adventurers has really done it this time, picking up a double shift for the Sapphire Sabre that involves tunnels, staying up super late, and the equivalent of magical urine-indicator dye. Azlo bags a brute. Tokas learns a family recipe. Shabba barters in flesh.

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