Sass and Circumstance

Episode 44 - Jumping Lily


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  • 00:02:44 - Introductions and description
  • 00:06:01 - Animate objects
  • 00:11:56 - Talking about Levitate to get perspective on the island.
  • 00:16:52 - Rolling for perception - on lights for checking what direction lights might be on the island.
  • 00:21:26 - Jewel talking about squeaks when caught. Then talking about Constructing Datu
  • 00:28:00 - Spell prep - Hitting all party aid lvl 4 (+15 base), Fikri & Misfar coming with us. And Squeaks.
  • 00:34:37 - Doing watches in the night
  • 00:37:39 - Rosebud gets created - Datu creates. We wake up and 
  • 00:41:05 - We wake up in the morning, discussing what happened over the night.
  • 00:44:06 - Discussing from the quartermasters map, entire beach has been mapped out but not everything in the interior has been mapped out. 
  • Interior has 5 marks with X which dictate the remains of a town. 
  • 6 landmark notations.
  • Rock formations setup by sentient individuals 'Upper right corner' north west
  • The rock formation seemed to be relatively close to all of the signs of civilization that they found. (Could be the center of the civ)
  • A lake inside the interior 'dead center of the island' directly north
  • The lake forced anyone trying to enter the lake out through magical means.
  • A hole in the ground 'Do not enter' 'slightly to the right of the beach and up of where we are' North east
  • Noxious gas that came from the hole and poisoned some of their crew.
  • Totem that says 'religious significance?' Not that far from the rock formation north east
  • Large humanoid, crew thought it was a giant with a head dressing not familiar to them. 20 feet tall.
  • Drawing of an animal head. 'Hydra - avoid at all costs' North west
  • There is a note in the journal about a swamp and losing several lives
  • Staircase 'need more information, did not get far' Closest to the lake, on the right side 'east'
  • Seems to be a manmade staircase that just goes down, they stopped after a couple hours. Signs of warning on that one where they need to prep more for a extended trip.
  • 00:55:41 - Discussing where to go next; closest one is the hydra.
  • 00:59:39 - Has the giant lost the boot?
  • 01:09:11 - Oma performing a religious check for Bootarfual trying to get some guidance. There is many boot images, water and 
  • 01:16:54 - Geth asking Fikri about the giants, and how we can get their help. Maybe they have changed.
  • 01:22:41 - Break time.
  • 01:49:37 - Back from break.
  • 01:53:14 - Rolling for survival and stealth. Jewel find foraging signs.
  • 02:00:39 - Group decides to follow the hoof paths. Discovers large boars. We circumnavigate them and avoid a fight, instead continuing to the lake of the center of the island.
  • 02:04:07 - We approach the lake. There are Giant frogs, a giant puma in a tree. We see a log cabin in the distance and there is a fishing net and no visible boat.
  • 02:08:58 - Ryan / Geth steps away
  • 02:30:24 - We are trying to make it to the cabin
  • 02:35:29 - Geth saves Oma from hitting the water over the  via Telekinetic shove.
  • 02:43:26 - Rosebud and Geth end up essentially turning this Lilypad into a boat. Rosebud just barely manages to help keep lavender and Misfar from having to start over.
  • 02:48:15 - Lilypad adventures away!! Over. We performed 
  • 02:54:14 - Discussing the log cabin & getting on the deck. The party gets onto the log cabin, onto the docks. We get ready to approach this house.
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    Sass and CircumstanceBy Ryan Harrison