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Nate, Sebastian, and Jordan sit down for a brief dissection of VIRTUA FIGHTER, Sega's ground-breaking 3D fighting game from 1993. We talk about the metaphor of a game "camera," Jordan's "ground game," and getting a "ring out." Being "wrung out?" Look, I'm no fighting game expert. I just mash the buttons and hope I flip somebody.
5
1414 ratings
Nate, Sebastian, and Jordan sit down for a brief dissection of VIRTUA FIGHTER, Sega's ground-breaking 3D fighting game from 1993. We talk about the metaphor of a game "camera," Jordan's "ground game," and getting a "ring out." Being "wrung out?" Look, I'm no fighting game expert. I just mash the buttons and hope I flip somebody.