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The boss is charging up an attack...dodge, perfect. A massive amount ways to go in a level, but you find you're way to the exit first time, funny that, or is it? Today we tackle the interesting language game designers use when making games, and how we players have learned to speak it. We talk about our games of the week, as well as the news that has come out this week on the button bash bunch.
The boss is charging up an attack...dodge, perfect. A massive amount ways to go in a level, but you find you're way to the exit first time, funny that, or is it? Today we tackle the interesting language game designers use when making games, and how we players have learned to speak it. We talk about our games of the week, as well as the news that has come out this week on the button bash bunch.