Head Mounted Destinations

Episode 5: Better Living Through Lobbies


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We take an in-depth look at VR game lobbies -- our experiences with them, their benefits, downsides, and ways to evolve them in the future. Be sure to check out the extra links at the top of the show notes!

Trust Spectrum

Patterns for building relationships

Playground design

Proxemics (See this Owlchemy talk for an example of applying the concept in VR)

Timestamps:

1:05 - Echo Arena and Rec Room

6:42 - Lobby Culture and Demographics

12:00 - Lobby Activities

13:12 - Star Trek Bridge Crew

17:30 - What would be the perfect lobby?

24:10 - Privacy Spectrum

31:30 - Cosmetics and Creating a Home

Things we mention:

Echo Arena

Rec Room

Population One

Fortnite

Star Trek Bridge Crew

Deep Rock Galactic

“Making Games That Stand Out and Survive” GDC talk

...more
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Head Mounted DestinationsBy Carlos Gutierrez and Matt Levonian

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