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Step 1 on the path to our upcoming real-time campaign creation episodes.
Andrew and Mark talk about the mechanics of successful encounters, how to make sure participants enjoy themselves, and what pieces you can add to these basic parts of your adventure to keep players coming back for more.
5
77 ratings
Step 1 on the path to our upcoming real-time campaign creation episodes.
Andrew and Mark talk about the mechanics of successful encounters, how to make sure participants enjoy themselves, and what pieces you can add to these basic parts of your adventure to keep players coming back for more.