Episode 5: Gordon McGladdery, Studio Director, Composer and Game Designer at A Shell in the Pit
Gordon McGladdery of A Shell in the Pit joins Charney and Jamal to discuss his journey in game music composition, working on titles like Rogue Legacy and Wandersong, and insights into dynamic music and middleware like FMOD.
Episode 5: Gordon McGladdery, Studio Director, Composer and Game Designer at A Shell in the Pit
Gordon McGladdery of A Shell in the Pit joins Charney and Jamal to discuss his journey in game music composition, working on titles like Rogue Legacy and Wandersong, and insights into dynamic music and middleware like FMOD.