Systems In Play

Episode 5 - I Was Eating Those Beans!


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Systems in Play returns with a hearty new episode! This week the boys are talking about how save data affects the design and mechanics of a game. What happens when a developer encourages save scumming? Are there games that don't let you save? Will Sam find a way to make this about Pokemon? Listen on to learn all this and more!

Question of the Week: Have you ever lost save data in a game?

Episode 5 Discussion Notes

  • Pepper Grinder

    • Developer - Riv

    • "Feel Like Spiderman"

  • Tower Fall

  • Kingdom Hearts 358/2 Days

  • Legend Of Zelda: Spirit Tracks

    • Legend Of Zelda: Wind Waker

    • Great video about Spirit Tracks

    • Mario Galaxy

    • Non-standard control schemes

    • Assassin's Creed Mirage

    • Death Stranding

  • Revisiting the DS

    • IR Camera in the Switch

      • 1-2 Switch

      • Warioware

    • PS4 Touchpad

      • Ghost of Tsushima

  • Question: Have you ever lost a save?

    • Super Smash Bros Melee

    • XCom

    • Breath of the Wild

    • Legend of the Dragoon

  • Earthbound

  • Save Scumming

    • Fallout New Vegas

    • Life is Strange

    • Emulators

    • Jade Empire

    • Animal Crossing - Mr. Resetti

  • Importing Saves

    • Mass Effect Series

    • Witcher

    • Pillars of Eternity

    • Undertale

  • Checkpoints

    • Shovel Knight

    • Resident Evil

  • Pokemon Mythicals

    • Bakugan

    • Beyblade

  • Pokemon Transfer

    • Transfer graph

Bonus Question! Have you ever transferred a Pokemon across generations?

...more
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Systems In PlayBy Sam and CJ