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On this episode we discuss some of our favourite and least favourite openings from games, be it the opening hours in general, just an opening cutscene, or both elegant and inelegant tutorials. We talk about how important first impressions can be, and how some great game are lumbered with some truly awful opening segments, mostly inspired by a recent Bethesda release.
By heylooklistenthepodcast5
11 ratings
On this episode we discuss some of our favourite and least favourite openings from games, be it the opening hours in general, just an opening cutscene, or both elegant and inelegant tutorials. We talk about how important first impressions can be, and how some great game are lumbered with some truly awful opening segments, mostly inspired by a recent Bethesda release.