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August 21, 2012Episode 77: Design Principles1 hour 11 minutesPlayChris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming.E-mail: [email protected]Twitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast...moreShareView all episodesBy Jenesee Grey51010 ratingsAugust 21, 2012Episode 77: Design Principles1 hour 11 minutesPlayChris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming.E-mail: [email protected]Twitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast...more
Chris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming.E-mail: [email protected]Twitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast
August 21, 2012Episode 77: Design Principles1 hour 11 minutesPlayChris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming.E-mail: [email protected]Twitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast...more
Chris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming.E-mail: [email protected]Twitter: @TheGreyAreaWeb: https://greyareapodcast.comFacebook: https://www.facebook.com/greyareapodcast