There's a little section in Secrets of Silent Streets that really piqued our interest. NPCs and other powerful beings should be smart, capable, and flexible. How does a GM make them that way while still playing within the rules? Also, what rules?
Wrap Up
Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.
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Invisible Sun is the property of Monte Cook Games.