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Steven, Natalie and John are back to talk about (and coin a new term for) knock-off RPGs, from their favorites of yore to modern contemporaries, and whether being a knock-off of something else is an inherently bad thing.
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Steven, Natalie and John are back to talk about (and coin a new term for) knock-off RPGs, from their favorites of yore to modern contemporaries, and whether being a knock-off of something else is an inherently bad thing.