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Snacks introduces his ideas on why proper progression systems can be one of the more difficult things to nail in game design, so much that even otherwise very good games can do it poorly. Frog then goes off to make the comparison between the indie revolution in games to the golden age of television and how the two will likely be in direct competition in the near future as the premier destination for entertainment. Snacks shits on the Warcraft movie, and gives a hot take on cartoons.
By Frogsnacks Podcast5
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Snacks introduces his ideas on why proper progression systems can be one of the more difficult things to nail in game design, so much that even otherwise very good games can do it poorly. Frog then goes off to make the comparison between the indie revolution in games to the golden age of television and how the two will likely be in direct competition in the near future as the premier destination for entertainment. Snacks shits on the Warcraft movie, and gives a hot take on cartoons.