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Ryan and Ben discuss the outcome of the Wizard’s of the Coast OGL drama. Then they tackle how to handle turn ending effects like stun, paralyze, and charm.
Community Pages: OGL and Creative Commons announcement; SRD 5.1-CC; OGL discussion summary from the 3 Black Halflings Podcast; Mastering Dungeons interview with Kyle Brink; Polygon’s OGL controversy fuels rising indie sales article; The best actual play podcasts that don’t use D&D.
5
88 ratings
Ryan and Ben discuss the outcome of the Wizard’s of the Coast OGL drama. Then they tackle how to handle turn ending effects like stun, paralyze, and charm.
Community Pages: OGL and Creative Commons announcement; SRD 5.1-CC; OGL discussion summary from the 3 Black Halflings Podcast; Mastering Dungeons interview with Kyle Brink; Polygon’s OGL controversy fuels rising indie sales article; The best actual play podcasts that don’t use D&D.
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