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This episode we discuss Stern pinball's interesting way of approaching certain licensed games that they make, including their recent games Dungeons & Dragons and King Kong, before we dive into the differences with their earlier Marvel games like Spider Man, Iron Man, or Avengers to what they make nowadays with Deadpool, X-Men, Venom or Avengers (the second time).
Roger Sharpe used a phrase called a "Soft License" to denote a licensed game in which the licensor gives a ton of freedom with how the license is used in a game (like Elvira), but we have expanded that definition to include games like D&D, Kong, and even Jurassic Park as games with minimal assets, but recognizable names.
As always, we swear on the show. This is your warning.
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4.9
3737 ratings
Support the show and get a link to the private discord channel: ko-fi.com/wedgeheadpodcast
This episode we discuss Stern pinball's interesting way of approaching certain licensed games that they make, including their recent games Dungeons & Dragons and King Kong, before we dive into the differences with their earlier Marvel games like Spider Man, Iron Man, or Avengers to what they make nowadays with Deadpool, X-Men, Venom or Avengers (the second time).
Roger Sharpe used a phrase called a "Soft License" to denote a licensed game in which the licensor gives a ton of freedom with how the license is used in a game (like Elvira), but we have expanded that definition to include games like D&D, Kong, and even Jurassic Park as games with minimal assets, but recognizable names.
As always, we swear on the show. This is your warning.
Support the show
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