Co-op Chronicles

Episode 85 - The Games That Accidentally Became Horror


Listen Later

In Episode 85 of Co-op Chronicles, Blacklabel, Geisha, and Azzilee explore the idea of accidental horror, moments where games not designed to be scary still managed to make players feel uneasy, isolated, or deeply uncomfortable.

We break down how silence, emptiness, routine, scale, and sound design quietly transformed games like Subnautica, Shadow of the Colossus, and Minecraft into experiences that stuck with players long after they stopped playing.

This episode isn’t about jump scares or monsters.
 It’s about the dread that comes from nothing happening and why that can feel worse than anything chasing you.

If you’ve ever felt unsettled in a game that “wasn’t supposed to be scary,” this episode explains exactly why.

🎧 Follow Co-op Chronicles everywhere:
Spotify: https://open.spotify.com/show/5SdKUmrjtUOB5y32Nd3gFe

Apple Podcasts: https://podcasts.apple.com/us/podcast/co-op-chronicles/id1745794642

YouTube: https://www.youtube.com/@Co-op-Chronicles

Instagram: https://www.instagram.com/co_op_chronicles

TikTok: https://www.tiktok.com/@co_op_chronicles

Linktree: https://linktr.ee/CoOpChronicles

🎙️ Keep grinding those levels, finishing those side quests... until next time.


#GamingPodcast #VideoGamePodcast #AccidentalHorror #AtmosphericGames #VideoGameAtmosphere #Subnautica #Minecraft #ShadowOfTheColossus #HorrorWithoutHorror #CoOpChronicles

Support the show

...more
View all episodesView all episodes
Download on the App Store

Co-op ChroniclesBy Blacklabel, PintsizedGeisha & Azzi