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In the ninth episode of Meaningful Play, we discuss horror as a video game genre. Specifically, we ask questions such as what elements we believe constitute horror, how current academic literature conceives of horror as a genre in games (with reference to scholarly research focusing on body genre), and how horror games will develop in the future. We also discuss what our favourite horror games are, as well as games we enjoy that incorporate ‘horror’ elements.
Games:
Final Fantasy VII, God of War, Warlock: Master of the Arcane, Persona 5, Fatal Frame, Layers of Fear, Siren (series), Silent Hill (series), Amnesia (series), Outlast (series), Bioshock (series), Resident Evil (series), Until Dawn, Doki Doki Literature Club, Bloodborne, Control, The Legend of Zelda: Majora’s Mask, Pony Island, Oxenfree, Prey, Red Dead Redemption, Simulacra, Alien Isolation.
References:
Habel, C & Kooyman, B 2014, ‘Agency mechanics: gameplay design in survival horror video games’, Digital Creativity, vol. 25, no. 1, pp. 1–14.
Krzywinska, T 2002, ‘Hands-On Horror’, Spectator, vol. 22, no. 2, pp. 12–23.
Perron, B 2009, ‘The Survival Horror: The Extended Body Genre’, in,
Roose III, R 2009, ‘Match Made in Hell: The Inevitable Success of
Williams, L 2009, ‘Film Bodies: Gender, Genre, and Excess’, in L
Credits:
By Sian Tomkinson and Heather Blakey5
11 ratings
In the ninth episode of Meaningful Play, we discuss horror as a video game genre. Specifically, we ask questions such as what elements we believe constitute horror, how current academic literature conceives of horror as a genre in games (with reference to scholarly research focusing on body genre), and how horror games will develop in the future. We also discuss what our favourite horror games are, as well as games we enjoy that incorporate ‘horror’ elements.
Games:
Final Fantasy VII, God of War, Warlock: Master of the Arcane, Persona 5, Fatal Frame, Layers of Fear, Siren (series), Silent Hill (series), Amnesia (series), Outlast (series), Bioshock (series), Resident Evil (series), Until Dawn, Doki Doki Literature Club, Bloodborne, Control, The Legend of Zelda: Majora’s Mask, Pony Island, Oxenfree, Prey, Red Dead Redemption, Simulacra, Alien Isolation.
References:
Habel, C & Kooyman, B 2014, ‘Agency mechanics: gameplay design in survival horror video games’, Digital Creativity, vol. 25, no. 1, pp. 1–14.
Krzywinska, T 2002, ‘Hands-On Horror’, Spectator, vol. 22, no. 2, pp. 12–23.
Perron, B 2009, ‘The Survival Horror: The Extended Body Genre’, in,
Roose III, R 2009, ‘Match Made in Hell: The Inevitable Success of
Williams, L 2009, ‘Film Bodies: Gender, Genre, and Excess’, in L
Credits: