
Sign up to save your podcasts
Or


In episode 9 Daniel Stacey of Himalaya Studios joins me to discuss e3verything from remaking classic games to the challenges an Aussie faces writing an adventure game set in the (fictional) American wild west. We also go behind the scenes on the studio’s latest game, Mage’s Initiation: Reign of the Elements as talks about why it took 10 years! In this episode we also discuss:
-the challenges he faced remaking classic Sierra games and what he felt he needed to change
-how he got involved in Al Emmo and The Lost Dutchman’s mine which involved a 9 hour drive!
-An exclusive blurb on Mage’s Initiation which you won’t find anywhere else!
-Red Cap Goblins! Apparently they’re a thing…
And much more! I also discuss the latest adventure game news including some big announcements including new games from Revolution, Grundislavgames and Daedalic.
Links:
Mage's Initiation: Reign of the Elements
Al Emmo and the Lost Dutchman's Mine
Himalaya Studios Official Site
Himalaya Studios Twitter
Himalaya Studios Facebook
Links to articles and games on podcast
Beyond a Steel Sky
Revolution Software Interview
Rosewater
Quantic Dream
Lord of the Rings: Gollum
Nick's Night Out
Antenna Dilemma
If you enjoyed this episode and would like to hear more interviews with more adventure game developers then please subscribe, rate and review wherever you listen to podcasts.
More details about this podcast here:
www.adventuregamespodcast.com
You can find links to my social media links here:
Facebook
Twitter
Instagram
Discord
You can also listen to this podcast on Itunes and Spotify and all other major Podcast Platforms!
You can also find the RSS feed here:
http://www.adventuregamespodcast.com/podcast?format=rss
Adventure Game Podcasts logo by Jake Vest. You can check out his work here:
https://jake.re/
Music is Speedy Delta (ID 917) by Lobo Loco and can be found here:
http://freemusicarchive.org/music/Lobo_Loco/Welcome/Speedy_Delta_ID_917_1724
By Adventure Game Podcast4.9
1414 ratings
In episode 9 Daniel Stacey of Himalaya Studios joins me to discuss e3verything from remaking classic games to the challenges an Aussie faces writing an adventure game set in the (fictional) American wild west. We also go behind the scenes on the studio’s latest game, Mage’s Initiation: Reign of the Elements as talks about why it took 10 years! In this episode we also discuss:
-the challenges he faced remaking classic Sierra games and what he felt he needed to change
-how he got involved in Al Emmo and The Lost Dutchman’s mine which involved a 9 hour drive!
-An exclusive blurb on Mage’s Initiation which you won’t find anywhere else!
-Red Cap Goblins! Apparently they’re a thing…
And much more! I also discuss the latest adventure game news including some big announcements including new games from Revolution, Grundislavgames and Daedalic.
Links:
Mage's Initiation: Reign of the Elements
Al Emmo and the Lost Dutchman's Mine
Himalaya Studios Official Site
Himalaya Studios Twitter
Himalaya Studios Facebook
Links to articles and games on podcast
Beyond a Steel Sky
Revolution Software Interview
Rosewater
Quantic Dream
Lord of the Rings: Gollum
Nick's Night Out
Antenna Dilemma
If you enjoyed this episode and would like to hear more interviews with more adventure game developers then please subscribe, rate and review wherever you listen to podcasts.
More details about this podcast here:
www.adventuregamespodcast.com
You can find links to my social media links here:
Facebook
Twitter
Instagram
Discord
You can also listen to this podcast on Itunes and Spotify and all other major Podcast Platforms!
You can also find the RSS feed here:
http://www.adventuregamespodcast.com/podcast?format=rss
Adventure Game Podcasts logo by Jake Vest. You can check out his work here:
https://jake.re/
Music is Speedy Delta (ID 917) by Lobo Loco and can be found here:
http://freemusicarchive.org/music/Lobo_Loco/Welcome/Speedy_Delta_ID_917_1724