Head Mounted Destinations

Episode 9: LOCO-motion!


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Smooth or Teleport? Armswing or Joystick? These are some of the most contentious questions in the VR community, but as developers we have to know how to design content that works for all players. Listen in to hear how game developers think about how you move in VR!

Catch the full show notes here.

Timestamps:

01:09 - Why do we need both Teleport and Smooth Locomotion?

05:26 - Exceptions to the rule

10:20 - Challenges of Teleport Locomotion

13:15 - Feature Idea: Edge-Aligned Teleport

18:10 - Challenges of Smooth Locomotion

30:06 - Designing for Both Methods

...more
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Head Mounted DestinationsBy Carlos Gutierrez and Matt Levonian

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