Live Genre Chronicles

Episode 9: Sharp Worlds and Flat Circles


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We covered Dragon's Dogma, discussing the obvious love and craft that went into designing its world, the intricate but sometimes awkward plotting, and the elaborate character systems. We also talk about comparisons to Dark Souls and Breath of the Wild (sorry).

The article of Val's discussed early in this episode can be found here.

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Live Genre ChroniclesBy Live Genre Chronicles